Hersi Maths WhatsApp me

Understand · explore · practise

Velocity, displacement and force vectors

Solve vector problems involving speed, displacement, bearings, travel time, acceleration and resultant forces. Check units, direction and modelling assumptions.

Before you startVector arithmetic, magnitudes, position vectors and bearings

01 / Vector or scalar?

Distance and displacement describe different things.

Displacement is the vector from a starting point to a finishing point. Distance travelled is the total length of the route. Speed is the magnitude of velocity; a force also has a magnitude and a direction.

A walk 4 km east, then 3 km north travels 7 km. Its displacement is 4i + 3j km, with magnitude 5 km. Returning to the starting point makes the total displacement zero while increasing the distance travelled.

In this lesson, i points east and j points north. State the units with every vector. A position vector in kilometres and a velocity in metres per second cannot be combined without converting units.

02 / Constant velocity

Multiply the whole velocity vector by elapsed time.

Displacement = tv
r(t) = r₀ + tv
Distance travelled = t|v|, for t ≥ 0 and constant v

A boat starts at r₀ = −3i + 2j km and has constant velocity v = 2i − j km/h. After t hours its position is:

r(t) = (2t − 3)i + (2 − t)j km

At t = 4 h, its position is 5i − 2j km. Its speed is √5 km/h, so it has travelled 4√5 km. Move the clock yourself to inspect any listed time; the notes do not advance with it.

Move the clock and test a targetMove at your pace
Move the clock and test a targett = 0 h. Position = (-3,2) km. Constant velocity = (2,−1) km/h; speed = √5 km/h. Distance travelled ≈ 0 km; distance to target ≈ 8.9443 km. Arrives at B at t = 4 h.t = 0 hours-8-6-4-2246810-4-2246StartTargetPosition = (-3, 2) kmDistance to target ≈ 8.9443 km

t = 0 h. Position = (-3,2) km. Constant velocity = (2,−1) km/h; speed = √5 km/h. Distance travelled ≈ 0 km; distance to target ≈ 8.9443 km. Arrives at B at t = 4 h.

Watch equal time steps produce equal displacement steps

Pause, replay or seek freely. The notes explain the same idea and stay in view.

03 / Match time and velocity units

Convert the time before multiplying.

At velocity 8i − 6j km/h, the speed is 10 km/h. For 18 minutes, use t = 18/60 = 3/10 h.

Displacement = (3/10)(8i − 6j)
= (12/5)i − (9/5)j km
Distance = (3/10) × 10 = 3 km

For a velocity in cm/s and a time of 2 minutes, use 120 seconds. For two legs with different velocities, add their displacement vectors, but add their separate travelled distances as scalars.

Infer velocity from two sightings

A particle is at (1,−2) km at 10:00 and (5,1) km at 10:30. Its displacement is 4i + 3j km over 1/2 h, so its average velocity is 8i + 6j km/h. If its velocity is constant throughout, this is also its velocity at every instant and its speed is 10 km/h. Endpoints alone do not prove the motion was constant.

04 / Resolve a bearing

Bearings start at north and turn clockwise.

A displacement of length d on bearing β has east component d sin β and north component d cos β:

d = d sin β i + d cos β j

A route of 6 km on bearing 150°, then 4 km on bearing 030°, has displacements 3i − 3√3 j and 2i + 2√3 j. The resultant is 5i − √3 j km, of magnitude 2√7 km.

The resultant is southeast, so its bearing is 90° + tan⁻¹(√3/5) ≈ 109.1°. Keep the exact components until this final angle calculation. The total walked distance is 10 km.

The bearing from the endpoint back to the start is 180° opposite, here about 289.1°. For a general non-zero displacement, use its east/north signs to choose the correct quadrant; the zero displacement has no bearing.

05 / Will it reach the target?

Both components must give the same non-negative time.

For the model boat, solve r₀ + tv = b. To reach B(5,−2), the equations are:

−3 + 2t = 5 ⇒ t = 4
2 − t = −2 ⇒ t = 4

Both agree and t is positive, so the boat reaches B after 4 hours. Its velocity is a positive multiple of the displacement from its start to B.

A point behind the boat

For C(−7,4), both components give t = −2. C is on the same line, but the boat moving forward in time will not reach it. Parallelism alone does not mean “towards”.

A point off the route

For D(5,−1), the horizontal equation gives t = 4 but the vertical equation gives t = 3. No single time satisfies both, so D is never reached under this constant-velocity model.

06 / Add relative velocities

Name the reference frame for each velocity.

A boat’s velocity relative to the water is 5i km/h, while the water’s velocity relative to the bank is −i + 2j km/h. The boat’s velocity relative to the bank is their vector sum:

v = 5i + (−i + 2j) = 4i + 2j km/h
Speed relative to bank = √20 = 2√5 km/h

Add vectors before taking a magnitude. Adding the two speeds, 5 + √5, would not account for their different directions. The model assumes the current and the boat’s velocity through the water stay constant.

Aim to travel due east

With the same current and a through-water speed of 5 km/h, the boat needs north component −2 km/h to cancel the current. Its eastward component is √(25 − 4) = √21 km/h. The resulting bank velocity is (√21 − 1)i km/h, which is positive and due east.

07 / Change in velocity

Acceleration uses a change of velocity, not a change of speed alone.

Average acceleration = (v − u)/Δt

If acceleration is constant over the interval, this is also the acceleration throughout it.

A particle changes velocity from i + 4j m/s to 7i − 2j m/s over 3 seconds. Its average acceleration is:

a = [(7i − 2j) − (i + 4j)]/3
= 2i − 2j m/s²
|a| = 2√2 m/s²

A particle can change velocity by changing direction even when its speed is unchanged. Conversely, knowing two endpoint velocities gives an average acceleration, not proof that the instantaneous acceleration was constant.

08 / Forces and resultants

Add forces acting on the same object component by component.

If F₁ = 2i − j N and F₂ = pi + qj N, the resultant is R = (p + 2)i + (q − 1)j N. Requiring a non-zero resultant parallel to i + 2j gives:

R = λ(i + 2j), λ ≠ 0
p + 2 = λ,   q − 1 = 2λ
q = 2p + 5, with p ≠ −2

If p = 1, then q = 7 and R = 3i + 6j N, with magnitude 3√5 N. A negative λ would give the opposite direction. A bare parallel condition does not choose between those two directions.

Use a supplied force law

For constant mass m, the resultant force and acceleration satisfy F = ma. If m = 3/4 kg and a = 2i − 2j m/s², then F = (3/2)i − (3/2)j N, with magnitude (3√2)/2 N. A positive mass preserves the acceleration direction. Use the resultant force in this formula, not one selected force when others act too.

09 / State the model’s limits

A clean vector calculation depends on its assumptions.

Constant velocity means a straight path with unchanged speed and direction. It may approximate a short interval of drifting or steady travel. It is a poor long-term model for a kicked ball that slows, changes direction, bounces or leaves the ground.

A particle model ignores the object’s size and rotation. A constant-current model ignores changing flow. Flat-map east/north coordinates ignore curvature over large journeys. State the assumptions relevant to the calculation, then explain how breaking one could change the answer.

Forces are vectors too, but a general rigid-body mechanics problem can depend on where they act. The simple resultant-force questions here concern a particle or a supplied translational model.

10 / Your turn

Write the vector equation before the scalar answer.

Give exact distances and speeds where possible; bearings to one decimal place.

01 · Route versus displacement

A walk goes 5 km west then 12 km north. Find total distance, displacement and its magnitude.

Hint

West has a negative i-component.

Worked solution

Distance = 17 km
Displacement = −5i + 12j km
Magnitude = 13 km

02 · Minutes and hours

A vehicle has velocity 6i + 8j km/h for 15 minutes. Find its displacement and distance travelled.

Hint

Use t = 1/4 h.

Worked solution

Displacement = (3/2)i + 2j km
Distance = (1/4) × 10 = 5/2 km

03 · A bearing

Resolve a displacement of 10 km on bearing 240°.

Hint

Both east and north components are negative.

Worked solution

Displacement = −5√3 i − 5j km

04 · Reverse direction

B is 3 km east and 4 km south of A. Find the bearing of B from A and of A from B.

Hint

Start at north; use the southeast quadrant.

Worked solution

B from A: 180° − tan⁻¹(3/4) ≈ 143.1°
A from B: 323.1°

05 · Target time

A particle starts at i + 2j m with velocity 3i − 2j m/s. Does it reach 10i − 4j m? If so, when?

Hint

Both component equations must agree.

Worked solution

1 + 3t = 10 ⇒ t = 3
2 − 2t = −4 ⇒ t = 3

Yes, after 3 seconds.

06 · A missed target

The same particle is asked to reach 10i − 3j m. Explain why it does not.

Hint

Compare the time required by each coordinate.

Worked solution

Horizontal: t = 3 s
Vertical: t = 5/2 s

No common time; the target is off the path.

07 · Average acceleration

Velocity changes from −2i + j m/s to 4i + 9j m/s in 2 seconds. Find average acceleration and its magnitude.

Hint

Subtract the initial velocity before dividing.

Worked solution

a = 3i + 4j m/s²
|a| = 5 m/s²

08 · A resultant force

Forces 7i − 2j N and −3i + 5j N act on a particle. Find the resultant magnitude. If the mass is 2 kg, find its acceleration.

Hint

Add the force vectors first.

Worked solution

R = 4i + 3j N, |R| = 5 N
a = 2i + (3/2)j m/s²

09 · A current

A boat moves at 3i + 4j km/h relative to the water. The current is −i − j km/h relative to the bank. Find its bank velocity and speed.

Hint

Add the two relative velocities.

Worked solution

v = 2i + 3j km/h
Speed = √13 km/h

10 · An assumption

A ball travels at constant velocity 4i + 3j m/s in a model. Find its model distance after 20 seconds, then give one reason a real ball may travel a different distance.

Hint

The model speed is 5 m/s.

Worked solution

Model distance = 100 m

For example, friction may slow the real ball, so its velocity would not remain constant. The calculation is conditional on the model.

11 / Recap

The components, units and time must tell the same story.

  • Distance is a route length; displacement is an endpoint difference.
  • Speed is the magnitude of velocity.
  • At constant velocity, r(t) = r₀ + tv.
  • Convert time units before multiplying.
  • Bearing components are d sin β east and d cos β north.
  • A future arrival needs the same non-negative time in both components.
  • Add relative velocities or forces before taking magnitudes.
  • Distinguish average acceleration from a constant-acceleration assumption.

Return to vectors →

Section 1 of 11 · Vector or scalar?